Category Archives: Computers

Chess brought her back to science

We have interviewed key speakers of the conference. First up is Delia Duca Iliescu. In Romania, she is well known as the presenter of a weekly chess show on TV. She conceived and pitched “Strategy in Black and White” herself. A promising player as a child she went on to win junior titles but hated to study opening theory. At tournaments nowadays you rather see her as an arbiter than as a player.

Recently Delia has become a lecturer of computer science at the University of Brasov after ten years as a software engineer. AlphaZero inspired her to start a PhD in machine learning. She is connecting Artificial Intelligence with her chess speciality: chess problems, particularly chess compositions. In our interview, she tells more about this.

Delia Duca Iliescu was interviewed by Stefan Loeffler.

Computers in School Chess

Hardly anyone who is teaching chess today refrains from using technology to find materials and methods. As in previous years, we welcome several exhibitors at the conference who will demonstrate how their products can be used for chess in education.

David Kramaley will introduce you to the learning opportunities created by Chessable, which encapsulates a scientific approach to memorising chess patterns and positions. They create digital versions of leading chess books. Their impressive scope extends beyond school chess and junior chess all the way up to training for ambitious competitive players. Mark Szavin from Hungary will walk you through the exciting features of the latest release of LearningChess, an embedded school platform that supports teachers in the classsroom. Carey Fan is the new CEO of ChessKid which is hugely successful in the United States and is now rapidly expanding in Europe. He will show you how you can deploy Chesskid for lessons in school, with a chess tutor or at home.

Theo Wait is head of Legal & Regulatory Compliance at the open source chess server LiChess which has been making waves in the online playing world due to its dazzling array of features and its rapid growth. Theo will describe how the platform is now poised for the education market. Gideon Segev, a computer scientist at Oxford University will present DecodeChess, a remarkable AI-based programme from Israel that explains chess moves with their purposes and shortcomings in an intelligible way. 

The software will be viewable at desks around the venue.  In addition, there will be in-depth half-hour demonstrations scheduled for Saturday afternoon from 14.00 to 16.30 in Room 2. Second demonstrations will take place on Sunday at times to be announced at the conference.

Before personal computers and smartphones came into widespread use, computer chess was associated with tabletop computers. These have lost their visibility in competitive chess but have never gone out of use in the domestic market and have sold in the millions. The German manufacturer Millennium 2000 has teamed up with the London Chess Conference to find out how its products can be applied in the classroom and what features a scholastic version should contain. Alexis Harakis and Stefan Löffler invite you to debate this question, to participate in an explorative study and to check out the products in the exhibition at the foyer. 

Attendees with a special interest in game design are refered to the exhibition Video Games at the V&A (Victoria and Albert Museum, £18).